Forms that emerge with limbs, spines, and posture, from a litany of software commands.

Lasse Sylvest Lilleør (b. 1995) explores the aesthetic and formal potential of 3D printing beyond conventional reproduction. Rather than using the technology to reproduce familiar objects, he challenges it, embracing the complex, organic geometries it allows while refining surface and material expression. Working iteratively across digital tools such as Rhino and Blender, he sets himself deliberate constraints that shape both process and outcome, keeping the trace of process visible rather than concealing it.